Carl Stamper


Concept

Player: Cam
Chronicle: Dust of the Moon
Storyteller: Me, dummy
Shadowguide: none
Status: Semi-NPC
Circle: Outshutters
Faction: Masquers (Guild)
Position: Deputy
Concept: Enforcer
Nature: Leader
Demeanor: Bravo
Shadow Nature: The Monster
Life: Vile Felon
Death: Electric Chair Execution
Regret: Should have been a better man
Apparent Age: 35
Real Age: 112
Death: 1933


Attributes

Physical: Strength 3, Dexterity 4 (sneaky), Stamina 3
Social: Charisma 2, Manipulation 3, Appearance 2
Mental: Perception 3, Intelligence 4 (plotter), Wits 4 (cunning)


Abilities

Talents: Alertness 3, Athletics 2, Awareness 2, Brawl 4 (dirty fighting), Dodge 3, Empathy 1, Intimidation 3, Leadership 2, Streetwise 1, Subterfuge 2, Throwing 1
Skills: Drive 1, Firearms 2, Melee 3, Stealth 2
Knowledge: Academics 1, Enigmas 1, Law 2, Linguistics (spanish) 1, Medicine 1, Occult 3, Politics 1, Renegades Lore 3


Advantages

Arcanoi: Argos 2, Moliate 5, Pandemonium 4, Outrage 4
Arcanoi Basic Abilities: Argos) Orienteering; Tempestpeek; Moliate) Glow; Return of Death's Visage; Outrage) Leap of Rage
Backgrounds: Contacts 1, Eidolon 2, Haunt 5, Masquer Status 2, Notoriety 1, Old Soul 2, Relic 3
Passions: Repent a Life of Sin (remorse) 4, Torment the Trivial (pride) 3, Punish the Wicked (duty) 4
Fetters: Electric Chair 3, Urn & Ashes 3
Willpower: 8
Corpus: 10
Merits: Malleable (2)
Flaws: Minor Phobia: water (1)


Miscellaneous Notes

Relics: Knife
Consorts: none
Moliations: Armor
Banality (unusable): 8
Creativity: 0
Derangements: none


The Shadow

Angst: 7/0
Dark Passions: Spread Murder & Mayhem (hatred) 4, Execute Enemies (anger) 4, Leap into Bodies of Water (self-spite) 4
Thorns: Death's Sigil (3), Devil's Dare (7), Shadowplay (5), Shadow Strength +2 (4), Spectre Prestige (2)


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Ducking Punch, Eye Rake, Head Butt, Improved Pin, Pin, Throw
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump, Kippup, Shoulder Smash
Special Maneuvers (Melee): Bash, Disarm, Double-Strike, Great Blow, Parry, Smash, Slash, Thrust
Combinations (unarmed): Disarm/Ducking Punch/Throw; Displacement/Eye Rake/Grapple/Improved Pin; Claw Rake/Eye Rake/Claw Slash
Combinations (armed): Disarm/Double-Strike/Double-Strike; Thrust/Slash/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Staff, Polearms, Power Tools
Ranged Weapons Techniques: Thrown Blades, Thrown Weapons
Firearms Techniques: Archaic, Handguns, Rifles, Shotguns
Common Weapons: Knife (Diff. 5, Dmg: Str+1, Conceal: J, Init. +1)
Armor: Moliation (+1 soak)

Experience Points:
Shadow Experience:


Personality
What is this?

Career Class: Law Enforcer
Drive: Aggressive
Social Activity: Extrovert
Long Term Goals: 1) Battle back Shadow while repenting in the purgatory of unlife; 2) Keep unwanted influences out of the necropolis
Short Term Goals: 1) Enforce the Mask's practical and simple "laws"; 2) Learn more about the supernatural of the Skinlands
Religion: Christianity
Politics: Autocracy
Sex: Heterosexual/Monogamous
Traits: Shrewd, Pragmatic, Vicious, Relentless, Unpredictable, Erudite, Deadly, Fearsome
Additional Notes: none

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